#include<DxLib.h>
int WINAPI WinMain(HINSTANCE hI, HINSTANCE hP, LPSTR lpC, int nC) {
int model1;
VECTOR pos = VGet(600.0f, 300.0f, -400.0f);
int key;
ChangeWindowMode(TRUE);
SetGraphMode(1200, 800, 32);
if (DxLib_Init() == -1)return -1;
//モデル読み込み
model1 = MV1LoadModel("Player\\PC.mv1");
if (model1 == -1) return -1;
SetDrawScreen(DX_SCREEN_BACK);
while(ProcessMessage()==0&&CheckHitKey(KEY_INPUT_KEY_ESCAPE)==0){
//キー操作
key = GetJoypadInputState(DX_INPUT_KEY_PAD1);
if (key & PAD_INPUT_DOWN) pos.z -= 4.0f;
if (key & PAD_INPUT_UP) pos.z += 4.0f;
if (key & PAD_INPUT_LEFT) pos.x -= 4.0f;
if (key & PAD_INPUT_RIGHT) pos.x += 4.0f;
ClearDrawScreen();
DrawBox(0, 0, 1200, 800, GetColor(255, 255, 255),TRUE);
MV1SetPosition(model1, pos);
MV1DrawModel(model1);
ScreenFlip();
}
DxLib_End();
return 0;
}
分かる方がいればどうか教えてください。!(>_<)