関数化
Posted: 2015年11月15日(日) 01:26
#include<stdio.h>
#include<string.h>
#define PLAYER_MAX (10)
typedef struct {
char player_name[30];
} PLAYER;
int main(void) {
PLAYER player_data[PLAYER_MAX];
int i;
int player_suu;
printf("プレーヤー数を入力。\n", PLAYER_MAX);
scanf("%d", &player_suu);
PLAYER* pt_player_data;
while (player_suu > PLAYER_MAX || player_suu <= 0)
{
rewind(stdin);
printf("ERRORです。\n");
scanf("%d", &player_suu);
rewind(stdin);
}
pt_player_data = &player_data[0];
for (i = 0; i < player_suu; i++){
printf("%d人目の名前\n", i + 1);
scanf("%s", pt_player_data->player_name);
pt_player_data++;
}
pt_player_data = &player_data[0];
for (i = 0; i < player_suu; i++) {
printf("%s\n", pt_player_data->player_name);
pt_player_data++;
}
rewind(stdin);
getchar();
return 0;
}