processingのプログラム
Posted: 2013年7月24日(水) 21:44
processingのプログラム作成をしているのですが、こちらで質問させていただいてもよろしいでしょうか?
int w = 600;
int h = 400;
int racketW, racketH;
// racketPosX, racketPosY
float racketPosX,raxketPosY,racketSpeed;
color fgcolor; // foreGround Color
color bgColor; // backGround color
void setup(){
size(w,h);
smooth();
noStroke();
frameRate(30);
racketW = 20;
racketH = 50;
racketPosX = w/2;
racketPosY = 0 ;
racketSpeed = 4;
bgColor = color(0);
fgColor = color(255);
}
void draw(){
background(bgColor);
if(keyPressed == true){
if(key == 'w' || key == 'w'){
racketPosY -= racketSpeed;
}
if(key == 's' || key == 's'){
racketPosY +=racketSpeed;
}
}
fill(fgColor);
rect(racketPosX,racketPosY,racketW,racketH);
}
int w = 600;
int h = 400;
int racketW, racketH;
// racketPosX, racketPosY
float racketPosX, raxketPosY, racketSpeed;
color fgcolor; // foreGround Color
color bgColor; // backGround color
void setup() {
size( w, h );
smooth();
noStroke();
frameRate( 30 );
racketW = 20;
racketH = 50;
racketPosX = w / 2;
racketPosY = 0 ;
racketSpeed = 4;
bgColor = color( 0 );
fgColor = color( 255 );
}
void draw() {
background( bgColor );
if( keyPressed == true ) {
if( key == 'w' || key == 'w' ) {
racketPosY -= racketSpeed;
}
if( key == 's' || key == 's' ) {
racketPosY += racketSpeed;
}
}
fill( fgColor );
rect( racketPosX, racketPosY, racketW, racketH );
}